#GameDesign28 – Day 26

#GameDesign28 Day 26

Choose one of the “classical elements” – Earth, Water, Air, or Fire.

Create a game design outline where the player becomes the master of that element. However, you must include a mechanic or rule you created during a previous #GameDesign28 challenge.

Be sure to share your challenge in the comments below, or on social media with the hashtag #GameDesign28! You can view all posted #GameDesign28 challenges here.

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