So much design work is getting done! Here’s what I accomplished! Last Week Star Solo development is almost complete! I have a bit more transition work to do in getting the game over to my new publishing software. I’ve already added some new content to the game (new ship upgrade and a new game at … Continue reading Weekly Design Update – 6/22/2026
Category: Game Design
Weekly Design Update – 6/15/2026
It was a busy week! Two projects are heavily under way - both free, and both being released on Free RPG day on Saturday June 27th! Last Week Star Solo saw some major updates, including an additional gambling game on the planet of Travene! That’s right - you can try your luck at the gambling … Continue reading Weekly Design Update – 6/15/2026
Weekly Design Update – 6/8/206
I can get some work done this week! The household is now settling into a regular summer schedule. I anticipate a lot of work being accomplished this week! Last Week I finished my website updates! Over the winter I went through a big research phase on how to best use my website going forward. While … Continue reading Weekly Design Update – 6/8/206
Strike it Rich Sale, Patreon, Monthly Update
Mithril or volatiles and goblins or moon men - no matter what you search for or what you fight, design and draw your mine and see if you can survive the dangers around you! The Strike it Rich sale is live! 25% off Dwarf Mine and Apollo Mine. You can find the sale (or send it … Continue reading Strike it Rich Sale, Patreon, Monthly Update
Weekly Design Update – 6/1/2026
Summer is here! At least in my household it is! This represents, at least for last as well as week and this week, less free time for me. Oh well, I can still get a few things done! Last Week Work on Star Solo continues, though it has slowed down. I should be able to … Continue reading Weekly Design Update – 6/1/2026

