#GameDesign28 – Day 6

Day 6 Game Design Challenge

Choose a game you’ve played that has a clearly defined character the player controls. Good examples might include Pandemic, Robinson Crusoe, or Betrayal At House On The Hill.

Replace the character with one of the following:

  • A team of people
  • A robot
  • An anthropomorphic object
  • An animal that can talk

Now, write a paragraph or more exploring how the thematic change will impact gameplay for the player. Consider how sometimes changes in theme can lead to changes in mechanics.

Be sure to share your challenge in the comments below, or on social media with the hashtag #GameDesign28! You can view all posted #GameDesign28 challenges here.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.