Weekly Design Update – 6/8/206

I can get some work done this week! The household is now settling into a regular summer schedule. I anticipate a lot of work being accomplished this week!

Last Week

  • I finished my website updates! Over the winter I went through a big research phase on how to best use my website going forward. While switching to something a bit simpler to use like Shopify was enticing, I would lose a lot of the SEO I had built up on my current platform (WordPress). So, ultimately, I decided to stick with the tools I had and do manual updates. It ended up being a lot cheaper as well, which is a plus. Ultimately, my site is updated, and I think gives a better experience for people who are looking for games to play!
  • The Strike it Rich sale is live! 25% off all mining games from Paper Dice Games!
  • I have a surprise release that I think will be ready for Free RPG day! I’ve been working on that a bit, and am excited to get that released for everyone!

This Week

  • Star Solo is continuing in a big way! I anticipate finally getting my Ship Sheet completed, and will be able to build a cadence of updates from now through Free RPG day, so that everyone can enjoy the newest version of Star Solo in a few weeks!
  • I’ll also continue working on my surprise release…which I will be announcing in a week maybe? It depends on how quickly it can be pulled together.
  • I’m also doing some work on my Q4 release, which is currently codenamed Spellbook. There are a few items that take time to complete, so I want to get those started. I won’t be doing any major design or dev work probably until late July, so these tasks are more getting things in place so I can hit the ground running in late Summer.

It’s raining outside but I’m feeling all sunshine and rainbows! I love designing, developing and publishing games! Thank you for being a fan of them!

-James

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