#GameDesign28

Game Design 28

#GameDesign28 is four weeks of daily game design challenges. Each day over the next four weeks, I will be posting here (and on twitter and instagram) a different game design challenge! It is my hope that these challenges will help me – and you – improve your game design skills.

My inspiration for #GameDesign28 was a series of Medium posts written by Emma Larkins.

Inspiration – #GameDesignDaily

Emma Larkins ran weekly game design challenges on Medium between 2017 and 2018. After following along, I have found her challenges to be great practice for me. My favorite challenges were the ones that could be completed in 10-15 minutes, over a lunch period, and focused on a small aspect of game game design.

I found these daily practice challenges to be like practicing for a sport. For example, in basketball, you might run a drill practicing defense. Another drill might practice free throws, and another might practice rebounding. I felt her challenges were helpful in the same way, as they focused on just one aspect of game design under the larger umbrella of “being a game designer”.

It looks like, in early 2018, Emma stopped posting to #gamedesigndaily on Medium. I’ve looked around, and can’t seem to find a place she is continuing to post weekly game design challenges (and I don’t blame her – this was a lot of work!). Since I couldn’t find a similar outlet for small game design challenges, I decided to create one.

#GameDesign28

Starting tomorrow, I will be posting a new game design challenge. I will continue posting a challenge per day, for the next 28 days (4 weeks). I’m going to use the hashtag #GameDesign28 on social media so you can find them, but they will also be here on my blog. If I have the time, I will also be posting what some of the challenges end up looking like on my twitter and instagram feeds.

If you think this is a good idea, if you would like to participate, or if you are at all intrigued, I would encourage you to share #GameDesign28 and join in! I would love to see what your game design journal looks like, and what you create from each challenge!

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