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Category: Game Design

#GameDesign28 – Day 6

Day 6 Game Design Challenge
March 18, 2019July 1, 2020 ~ Editorial Team ~ Leave a comment

Choose a game you've played that has a clearly defined character the player controls. Good examples might include Pandemic, Robinson Crusoe, or Betrayal At House On The Hill. Replace the character with one of the following: A team of people A robot An anthropomorphic object An animal that can talk Now, write a paragraph or … Continue reading #GameDesign28 – Day 6

#GameDesign28 – Day 5

Day 5 Game Design Challenge
March 17, 2019July 1, 2020 ~ Editorial Team ~ Leave a comment

Output randomness is the type of randomness in games that determines the outcome of a player action or decision. Dice or cards are some usual ways to create output randomness...but have you ever used the weather outside? Set a timer for 5 minutes. Create a list of the different ways to create output randomness in … Continue reading #GameDesign28 – Day 5

#GameDesign28 – Day 4

Day 4 Game Design Challenge
March 16, 2019July 1, 2020 ~ Editorial Team ~ Leave a comment

Go to a website where you can play flash or browser games for free. Play a game for 5-10 minutes. Sketch a game outline that creates a tabletop clone of the online game. How can you transition the game mechanics from digital to tabletop design space? Be sure to share your challenge in the comments … Continue reading #GameDesign28 – Day 4

#GameDesign28 – Day 3

Day 3 Game Design Challenge
March 15, 2019July 1, 2020 ~ Editorial Team ~ Leave a comment

Why are some games not as fun? Choose a game you love. Create a list of 5 rule changes that would spoil the game for you. Added bonus: Try to keep the rule changes as simple as possible. Be sure to share your challenge in the comments below, or on social media with the hashtag … Continue reading #GameDesign28 – Day 3

#GameDesign28 – Day 2

Day 2 Game Design Challenge
March 14, 2019July 1, 2020 ~ Editorial Team ~ Leave a comment

From Jesse Schell's The Art of Game Design: A Book of Lenses. Choose a game you are working on right now. Set a timer for 5 minutes. As an exercise in understanding your design, create a list of every skill your players use in the game. Skills can range from shuffling cards in a deck, … Continue reading #GameDesign28 – Day 2

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Grim Space Cover
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Star Solo Free Cover
Dwarf Mine Underdark
Distress Calls for Space RPGs Silver Seller Cover

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