From Jesse Schell's The Art of Game Design: A Book of Lenses. Choose a game you are working on right now. Set a timer for 5 minutes. As an exercise in understanding your design, create a list of every skill your players use in the game. Skills can range from shuffling cards in a deck, … Continue reading #GameDesign28 – Day 2
Author: Editorial Team
#GameDesign28 – Day 1
A group of 6 people are sitting in a circle, listening to Thunderstruck by ACDC on repeat. Each of them has a piece of paper and a pencil. Create a short game they could play together. Be sure to share your challenge in the comments below, or on social media with the hashtag #GameDesign28! You … Continue reading #GameDesign28 – Day 1
#GameDesign28
#GameDesign28 is four weeks of daily game design challenges. Each day over the next four weeks, I will be posting here (and on twitter and instagram) a different game design challenge! It is my hope that these challenges will help me - and you - improve your game design skills. My inspiration for #GameDesign28 was … Continue reading #GameDesign28
Sherlock Holmes: Consulting Detective
Mystery. Murder. Investigative interviews. Great, obnoxious, illogical leaps in deduction. Sherlock Holmes: Consulting Detective has it all. The Gameplay Sherlock Holmes: Consulting Detective is a mystery game that puts you in control. You choose where to go and who to investigate, collecting clues and solving mysteries. The game starts with a case book that gives … Continue reading Sherlock Holmes: Consulting Detective
The Little Soldier – Art
I love browsing old fantasy art, and that's what I was doing when I stumbled across this humble sketch. The sketch is from an old story, The Little Soldier. The story follows a little (in stature) soldier whose name is John, but folks call him Kinglet for some reason. The story starts when John first … Continue reading The Little Soldier – Art





