I wanted to give a snapshot update as to where I am at with Star Solo development, what my goals are, and what to expect over the next 12-18 months. As an FYI - you can get Star Solo specific updates by joining the Star Solo newsletter here. First, a huge thank you! As of … Continue reading Star Solo – Roadmap for 2026
Tag: Game Design
2024 Stakeholders Report
A little over a year ago, I found an article by Jamey Stegmaier of Stonemaier Games, which he calls his Stakeholder’s Report. I connected with it on a few levels. Most helpful to me, I realized that this article let Jamey, one of the founders of Stonemaier Games, communicate with his fans (stakeholders) about how … Continue reading 2024 Stakeholders Report
2024 Year In Review
I’m very happy with what I was able to accomplish with Paper Dice Games in 2024. Looking back the last two years, I got burned out at the end of 2022, and that carried through almost the entire first half of 2023. So, as I began to work towards my own goals, this was at … Continue reading 2024 Year In Review
Artifacts and Curses – An Upcoming Dwarf Mine Expansion
The upcoming expansion for Dwarf Mine, "Artifacts and Curses," introduces 12 artifacts and curses to change gameplay. The expansion's timeline includes first draft formatting, art ordering, final draft flavor/design, formatting, and release. This exciting expansion promises unique gameplay each time. Share your ideas for artifacts and curses on the Dwarf Mine subreddit or newsletter.
Top 6 Expansions I haven’t made for Dwarf Mine (yet)
Looking back at my Dwarf Mine notes is always a fun trip for me. At the beginning of the design I had some wild ideas (see below!). But, through 2019 and 2020, I was able to focus the design of Dwarf Mine to the game you see today. You may not know this, but the … Continue reading Top 6 Expansions I haven’t made for Dwarf Mine (yet)





