The post discusses the adverse effects of trade war tariffs on the gaming industry, leading to higher costs and potential job losses for designers, publishers, and creators. The author reflects on the uncertainty of their business, expressing concern for the gaming community while emphasizing the importance of collaboration during challenging economic times.
Tag: Game Design
Coronado Gold – A Small Star Solo Update
Star Solo has introduced the Coronado Gold update, allowing players to explore a new substance unique to Coronado. Mining for Coronado Gold is risky but can yield high rewards. Due to Microsoft Publisher's discontinuation, future updates may be delayed as the developer transitions to new software. Users can download the latest version on itch.io.
Dwarf Mine – A Design History
Dwarf Mine is currently on sale through March 2025. The design journey began in 2015 with a concept evolved from an ant colony game into a fantasy-themed mining game. Over the years, expansions have enriched gameplay. The creator expresses gratitude for the community’s support and encourages newsletter subscriptions for updates.
Star Solo – Roadmap for 2026
I wanted to give a snapshot update as to where I am at with Star Solo development, what my goals are, and what to expect over the next 12-18 months. As an FYI - you can get Star Solo specific updates by joining the Star Solo newsletter here. First, a huge thank you! As of … Continue reading Star Solo – Roadmap for 2026
2024 Stakeholders Report
A little over a year ago, I found an article by Jamey Stegmaier of Stonemaier Games, which he calls his Stakeholder’s Report. I connected with it on a few levels. Most helpful to me, I realized that this article let Jamey, one of the founders of Stonemaier Games, communicate with his fans (stakeholders) about how … Continue reading 2024 Stakeholders Report





