Last week I shared about the joy I get from reading my Dad’s old gaming characters and notes. At the end of the post I talked about how I am incorporating his gaming notes, and my piles of gaming notes from the last two decades, into a setting going forward. I wanted to share more … Continue reading Worldbuilding for the Fourth Age
Category: Old School Gaming
Mug, Saphron, and the First Age of Gaming
It was the late 90’s, and I was just entering middle school. My brother, my dad and I were seated at our kitchen table. My dad was an avid fantasy reader, and my brother and I had finally convinced him to sit down and learn our favorite card game—Magic the Gathering. To our surprise, Dad … Continue reading Mug, Saphron, and the First Age of Gaming
Running B4: The Lost City
One of my goals this year was to provide more resources for the type of games I play. I benefit greatly from finding information and advice about old school dungeons and dragons modules, but frequently there is a lack of information out there (or, the information is 10+ years old). So, I’ve decided to chronicle … Continue reading Running B4: The Lost City
Space Explorer by Sid Sackson – A Vintage Review
Space Explorer is a cooperative card and map game designed by Sid Sackson in 1977. It was published in a book of games called Beyond Competition, which includes five other titles. I’m usually excited to try vintage games that don’t involve trivia, because sometimes they are hiding once-tried-now-forgotten mechanics. I was especially excited to try … Continue reading Space Explorer by Sid Sackson – A Vintage Review
Star Smuggler: A Smug Review
Flying along among the stars. Gritty Survival. Keeping one step ahead of your debtors. Open-ended space game. All of these describe one of the most promising paper games I have tried to date. Unfortunately, there is one more that describes Star Smuggler - heavily disorganized. Star Smuggler Star Smuggler is a space-themed rpg/board game that … Continue reading Star Smuggler: A Smug Review





