Set a timer for 5 minutes. In five minutes, create a list of under-served or unique themes in tabletop gaming. What hasn't been done yet? What needs to be done more? Be sure to share your challenge in the comments below, or on social media with the hashtag #GameDesign28! You can view all posted #GameDesign28 … Continue reading #GameDesign28 – Day 16
Category: Game Design
#GameDesign28 – Day 15
Take out three, six sided dice. Set a timer for 7 minutes. In 7 minutes or less, write 5 or less rules to create a game with 3, 6-sided dice. Be sure to share your challenge in the comments below, or on social media with the hashtag #GameDesign28! You can view all posted #GameDesign28 challenges … Continue reading #GameDesign28 – Day 15
#GameDesign28 – Day 14
Find a random image using a random image generator. Create a list of 5 game ideas (1-2 sentences each) using the image as inspiration. Be sure to share your challenge in the comments below, or on social media with the hashtag #GameDesign28! You can view all posted #GameDesign28 challenges here.
#GameDesign28 – Day 13
One of the best ways to deepen your understanding of a topic, is to teach or challenge someone else with it. Create your own game design challenge! Post it in the comments below, or on social media with the hashtag #GameDesign28 for other designers to try! Be sure to share your challenge in the comments … Continue reading #GameDesign28 – Day 13
#GameDesign28 – Day 12
Think of each of the five "traditional" human senses (sight, hearing, taste, touch, smell). Rank each of these in order from most used in board games to least used in board games. Choose one of the bottom two senses. Outline a game design where that sense is central to the play experience of the game. … Continue reading #GameDesign28 – Day 12





