My next update for Star Solo is here - and with it comes Coronado, a Starport to explore within colonized space! You can check out the most recent version of Star Solo at the link at the bottom of the article. In this article I’ll talk a bit about Starports in Star Solo, what they … Continue reading Coronado: a Blueprint for Star Solo Starports
Category: Game Design
Top 6 Expansions I haven’t made for Dwarf Mine (yet)
Looking back at my Dwarf Mine notes is always a fun trip for me. At the beginning of the design I had some wild ideas (see below!). But, through 2019 and 2020, I was able to focus the design of Dwarf Mine to the game you see today. You may not know this, but the … Continue reading Top 6 Expansions I haven’t made for Dwarf Mine (yet)
What is Star Solo
I updated Star Solo to the free version .51! You can download Star Solo here for free and view the changelog here. The updates include a new ship upgrade, gambling, and more space news! Last week I talked a little about Star Solo, its development timeline, and why I am releasing it in an unfinished … Continue reading What is Star Solo
Worldbuilding for the Fourth Age
Last week I shared about the joy I get from reading my Dad’s old gaming characters and notes. At the end of the post I talked about how I am incorporating his gaming notes, and my piles of gaming notes from the last two decades, into a setting going forward. I wanted to share more … Continue reading Worldbuilding for the Fourth Age
Why I Design Games
It was way back in 2014, when I was designing a game for my friends, that the thought occurred to me - I should make a game design company! Ironically, the year 2023 seemed like, at the time, a mystical far-off place. I figured that would be a good target year to aim for, so … Continue reading Why I Design Games





